![]() ![]() To get around this, you need to either re-install to a user directory or change folder permissions. This will not be the case for a standard user on Win10 by default with a `c:\Program Files\MPC-HC` install. To be able to modify shader parameters you need to have write access to the directory where the shader.hlsl file is located (by default the Shaders subfolder).Īlso to have the option to use mpc-hc.ini, mpc-hc must have write access to the Install directory (if not the option is greyed out). hlsl extension in Shaders subfolder are listed in `Option->Shaders` submenu. It is also possible to download shader files available on the internet or write your own. They are not required to run mpc-hc (they can be modified/deleted as required). Mpc-hc installs the default shaders in the player directory Shaders subfolder. Mpc-hc + Shaders install (with default dx9 EVR-CP renderer) unofficial guideģ2 vs 64 bit program version doesn't matter for shaders. Issue: Broken seeking after reaching end of file, repeat doesn't work. glsl)įix Mpc-hc issues with evr-cp (dx9) on intel Xe driver (used by 11th gen and later intel igpu, ex: intel uhd730) # Pixel-shaders for video playback (.hlsl. # What shaders should I use in potplayer? # mpv script: short time format OSD, btime.js # How to change settings/properties at runtime with mpv # mpv built-in scalers (2023-10) new Defaults ! # Shader support in mpc video renderer (mpc-vr) # Comparison of video player features (Win10) # Custom hotkeys, Seeking, Chapters, Playlist # New Shader features in Mpc-hc (v1.9.8.65) # Comparison of shader features in video players ![]() ![]() MPC-HC MPC-BE, mpv, mpv.net are feature packed video players that offer great features and performance, together with extensive configuration options. In addition to video player shaders, this topic covers configuration, user interface and performance of open-source video players available on Windows. Video Adjustment shaders Pack (dx9, dx11 hlsl and mpv glsl.hook): v1.50 Released (2023-11)Ĭontrast adaptive Sharpening (AMD CAS) shader (dx9/dx11).įilmgrain Shaders grain.hlsl (dx9/dx11), mpv ![]()
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